The lowest checkbox determines whether or not the level is shown in the Star Coin menu. The Levels pane also contains exit types for the level which can be chosen via checkboxes. Below is a list of the character codes used to get special icons for the levels in-game, such as the tower icon or a letter. ![]() For example, using 10 in the first box, and 20 in the second box will set the level number to be A-A. The display number allows for icons instead of numbers. Levels can then be named with a title and a display number. ![]() The Levels pane allows for the addition and removal of levels from the world. There's also an option to split a world into 2 halves with a separate name for each. The first world, Yoshi's Island, has a hardcoded name. The World Options pane is for setting the number and name of the world. However, you can take NewerSMBW's LevelInfo.bin file and edit it to your liking. NOTE: You cannot make your own LevelInfo.bin file. It's recommended to make a backup of the LevelInfo.bin file in case if there are problems in-game after editing it. Click File -> Open File (or press Ctrl-O on the keyboard) and select the LevelInfo.bin file (in the /NewerRes folder) to edit it. ![]() This will open a window looking like the screenshot at the beginning of this page. C:\Python34\python.exe C:\Users\%USERNAME%\Desktop\level_info_editor.py
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